Below you will see two prices beside each title. In stark contrast to the Cheapest Games series, this Rare & Valuable series will round up the rarest and most valuable games for a given console or handheld so you’ll know what to look for whether you are buying or selling. However, you will notice that having mint cardboard boxes and manuals helps push up the resale value dramatically. Much like the Game Boy, most bare cartridges aren’t terribly hard to find, and even some of the games in this roundup aren’t overly expensive in cartridge form. Decades later, there has been a bit of reassurance of Game Gear game collecting - especially for complete copies. Sega’s handheld has its share of devotees, but it didn’t quite find mass appeal. All modes can be played with two players.The Rarest & Most Valuable Sega Game Gear GamesĮven in its glory days, the Sega Game Gear (see our Beginner’s Guide) was always in the shadow of both its Game Boy competition and it’s Sega Genesis/Megadrive sibling. This mode can only be unlocked by entering a code in the player select screen. Instead of having to eliminate a set number of enemies, Cyberscape is much more maze-focused, not having a map for players like other modes. The final, and hardest mode, is called Cyperscape. The second mode is called Arena, in which players can choose from a variety of enemies and stages to play on, with the goal of defeating all the enemies. The first mode is called Cyberzone, in which players must eliminate a set number of opponents before an exit opens up and they can progress to the next level of increasing difficulties. The SNES game features two normal modes and one hidden mode. The goal is to eliminate enemy heads by shooting large orbs. The game is a first-person shooter, where the player controls a floating head inside of a giant maze. Gameplay An early level of Cyberzone mode. It only supported two-player link cable multiplayer. The GG version, released exclusively in Japan on December 17, 1993, is a carbon-copy of the original game. The PCE version, released exclusively in Japan (as Faceball) on November 26, 1993, removes the Cyberscape mode for four-player split-screen support, bonus cutesy faces (each with their own voice acting), redbook audio, new graphics and levels, a new user interface, and a bonus "Race" mode (where players race to collect orbs). The SNES version, released exclusively in North America on September 1992, features two-player split-screen support, new graphics and levels, a new user interface, and revamped Cyberscape mode (now called "Cyberzone", with the original Cyberscape mode as an unlockable). The PCE and GG versions were released exclusively in Japan (by Riverhill) and are the only first-person shooters released for those platforms. Each of these them were the first released first-person shooters for their respective consoles. The game was later ported to three systems: the Super Nintendo Entertainment System, the PC Engine (in Super CD-ROM² format), and the Sega Game Gear. It is the only first-person shooter released for the Game Boy and the only game for the system to support up to 16 simultaneous players (using up to seven Four Player Adapters, each of which were only sold as a bundle with the GB version of F-1 Race). drones, each with their own "personality"). The spiritual successor to the studio's 1987 Atari ST game prototype MIDI Maze, the game has players moving around in a mazed arena as floating smileys (known as Holographically Assisted Physical Pattern Yielded for Active Computeized Embarkation, or H.A.P.P.Y.F.A.C.E.) while shooting large orbs at other smileys to "tag them out".Īlong with multiplayer support (via link cable), the game has a single-player "Cyberscape" mode (with multiple A.I. Overview The November 1991 issue of Nintendo Power where Faceball 2000 was reviewed.įaceball 2000 (known in the PCE version as Faceball) is a first-person shooter developed by Xanth Software and published by Bullet-Proof Software for the Game Boy exclusively in North America on December 10, 1991.
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